So I've been keeping a close eye on OS2 since i enjoyed co-oping my way though the first game, and while watching some gameplay of the early access and I was surprised by the change in Dialogue style for player characters E.G. *tell her she can't stay here, it isn't safe* compared with "You can't stay here kid, It's too dangerous"
I was a little dismayed with this change, is it final? have the developers talked about this? i understand it from an RP perspective but i feel like something is lost If you want to enjoy your own characters snark or gruffness...
Is this indicative of what the final game will look like?