Am I the only one that gets frustrated with the camera's incessant need to be on top of characters at all times? Can this be freed up?
I'm talking about the camera auto-panning to the currently acting character. With the game clearly supporting crafty angles of attack, it's a nuisance to keep having to readjust the camera every turn. We can already double click on a portrait to pan to that character. I don't see why we need the hand holding of being taken there.
Can this be a toggable option? Please??
The only benefit I see to it is the edge case of a completely unnoticed enemy basically one-shotting the whole group. In SP this rarely happens. I'd wager in coop it happens even less as more eyes are looking at the environment.