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#592663 10/10/16 03:48 PM
Joined: Oct 2016
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stranger
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stranger
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Joined: Oct 2016
Good Day/Evening to u all...

I begun some days ago a tactician game with 2 lone wolves.

Overall, combining stealth, distance and fleeing when there is too much danger did good. But I noticed something a bit strange... My party died once on a fight with undead close to the standing stones where you find a way down to elemental pillars.

One of the skeleton warriors casts crushing fists, leaving my mage knocked down for... what ? 3 turns ? Ok, maybe I misred. Kills all other undead, my mage dies, leaving my archer alone with this one dude.

He casts crushing fists... again, knocking down for 3 turns... again. There I said myself : That's a boss skeleton, ok... but it doesn't look that way. My archer stood up the damage the 3 turns and surprise ! Skeleton casts crushing fists on the 3rd turn... again !

So, well.

I guessed in tactician mode skill changes so I got to captain Aureus to look at Crushing Fists : Knocked down 2 turns, Cooldown 7 turns.

That skeleton has more than 15 str to get only 3 rounds cooldown (hell, he may even have less than 3 rounds CD !) and he's got a power-up to upgrade knocked down duration... I would have loved to know that "difficulty" was handled that way.

Other issue : I went to the Cyseal gate where half-eaten zombies are. Got through the fight no problem (still lv4, ennemies lv5). I found strange that some zombies did not earn me any XP (no, they were not summoned or hey that was offscreen).

Why ?

Sure the game gets harder if I don't have the XP of the monsters I slay. But sure, I'm NOT ready to play a game that handles difficulty with free exceptions to the rules it creates itself...

Has anyone encountered things like this and/or has an explaination ? I would very much like to hear about this !

Thank you very much !

Joined: Mar 2003
Location: Canada
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Joined: Mar 2003
Location: Canada

There are enemy variations of some spells, and unique enemy spells for bosses, but this case sounds more like a bug/glitch. I don't recall anyone else reporting getting repeatedly knocked down there with Crushing Fist, anyway.

Joined: Oct 2016
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stranger
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stranger
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Joined: Oct 2016
Thanks a lot for the reply.
Still it's a strange bug/glitch smile

Any idea about the zombies that didn't earn any XP ? (optional question, never had the case again in the game, just arrived in black cove).

Joined: Mar 2003
Location: Canada
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The Headless Zombies that spawn from the Pitch-Dark Tunnel don't give any experience points; I assume they are counted as summons.

Joined: Oct 2016
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stranger
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stranger
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Joined: Oct 2016
The 3 rounds knockdown seems to be a rule, happened against Enchanted Armors in the Withered Gardens.

Also noticed that "Winged Feet" of scoundrel only affects the caster, I had a fight lv4-5 against enraged undead boars and undead near Cyseal. An undead caster affected all allies in his area.

Seems to me skills are upgraded for the monsters when it's possible.

I am surprised I am the first to pick this out.

Joined: Oct 2016
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stranger
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stranger
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Joined: Oct 2016
Well, there's my take on tactician mode :
- More enemies (50% to 100% more).
- They are stronger (a lot more).
- They have tempered, stronger skills (like, twice or even stronger).
- They have luck on their side (seriously, I mean it, I look at the dice rolls).



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