|
journeyman
|
OP
journeyman
Joined: Oct 2016
|
Uh, no, he's demonstrated he does have one on this thread, and then made a random thread of his own about how looped voiced lines should never be in the game (like the vendors in Cyseal) and how not to joke about it.
Good job making yourself look stupid though.
EDIT: just realized that, ironically, you most likely interpreted that when I said "you're both stupid and have an odd crusade.." you thought I was referring to both you and him? Yeah, no. I mean he's stupid in addition to having an odd crusade against voice acting. I had already replied to you earlier; why would I randomly insult you before you'd said anything else? So much for reading comprehension, huh?
Last edited by Shadovvolfe; 14/10/16 02:04 AM.
|
|
|
|
veteran
|
veteran
Joined: Oct 2016
|
No, you're both stupid and have an odd crusade against voice acting as noted by your other posts and threads. Saying 'both' normally refers to two people. So I was most likely the second one of those two, you were refering to, because I also spoke against those often pretty annoying loops. (What is in no way a crusade against VA in general.) Also I would like to suggest to refuse to insult each other, this refering to both of you (Shadovvolfe and Stabbey). Opinions may differ and points may been missunderstood, but insults should be left outside of any discussion. Even so I am no mod and can only suggest such a behaviour therefore. Also he never spoke hear against VA in general, just against the insane amount of extra work and cost your wish would generate. Not to mention the delay for release of the game if everything should get voice acted.
Last edited by Kalrakh; 14/10/16 02:17 AM. Reason: added something
|
|
|
|
journeyman
|
OP
journeyman
Joined: Oct 2016
|
I hate to be that guy, but...
Both: ADVERB
1.used before the first of two alternatives to emphasize that the statement being made applies to each (the other alternative being introduced by “and”)
Straight from Oxford. My reading comprehension is just fine, as was the way I phrased my sentence. You misinterpreted it. It can also be used as you noted, of course. But that's not how I used it.
Anyway, as I've repeated ad nauseum, if Larian is considering voicing the whole game, my solution to a related, but distinct issue, is neither crazy nor unrealistic. He's wrong, it's that simple, and he doesn't need you defending him. Will it happen? Who knows. Maybe, maybe not. Doesn't make his line of reasoning any less ridiculous.
Regardless, the point of this thread is that the writing for the PC is garbage, which is a sentiment expressed by enough people that the devs made a comment on it. Time will tell if they do anything about it or not. Stabby's little tantrum on VAs is a tangent. I'd be satisfied if they just rewrote it with no voices and left it at that. It wouldn't be optimal, but it'd be good enough. Which I already said. More than once.
|
|
|
|
veteran
|
veteran
Joined: Oct 2016
|
I could try to argue, that you probably totally misused the 'both' in this case, because before and after your 'and' are two pretty different things. But first I'm not an english teacher so I'm not that sure and second, I'm not sure if it would be worth the effort. It would just derail the train even further anyhow.
Anyhow, just because you think something sucks, doesn't mean everyone thinks the same. If they put much more effort into your wishes, most likely other stuff would have to be sacrificed for it, and I'm not sure, if that would be really worth it. The best story help shit if the gameplay it self is just not appealing.
|
|
|
|
journeyman
|
OP
journeyman
Joined: Oct 2016
|
It's not MY wish. There's a fairly recent interview that mentions it, there are posts and reviews on steam that mention it. Larian is aware, and I myself got into early access because I was led to believe the current dialogue was a placeholder as noted by several of the reviews (I had watched videos beforehand and was thoroughly unimpressed with the dialogue). Later on I found out it wasn't placeholder, it was intended, and now having played through it myself I've got a better grasp on how bad it is.
A lot of people think it sucks. A lot of people think it's fine. Time will tell which group is larger, and whether Larian will change it or not.
I think it's horrid and I discussed why. The two of you can harp on about semantics and VAs all you want, but a lot of people think the second person PC thing is shit, and that's the bottom line. It doesn't matter if you're okay with it. It's divisive at the very least. This is a feedback forum. This was feedback till whatshisface decided to derail it. Good grief.
|
|
|
|
enthusiast
|
enthusiast
Joined: Oct 2016
|
On voice acting, I disagree on it not being a priority.
A good voice actor can make a line come alive. A good voice actor can make a lasting impact to a game; he/she can literally turn an average / okay-ish dialogue into a fulfilling experience. In videogames, the ideal is to use sound, vision AND text to make an impact. Dialogue can be carried via text only and that has been proven to be a working formula, but it needs to know when to be succinct and when to ramble. The best-case scenario would be to have each dialogue with a facial of the one speaking - complete with facial expressions and voice acting. I think of Witcher 3 as the golden standard for modern dialogue in videogames.
That being said, it's ridiculous to assume that Larian can pull off something like that with their resources. So there needs to be an alternative. They are talented people and I trust they will come up with something satisfactory. And if not, well, back to complaining!
|
|
|
|
journeyman
|
OP
journeyman
Joined: Oct 2016
|
On voice acting, I disagree on it not being a priority.
A good voice actor can make a line come alive. A good voice actor can make a lasting impact to a game; he/she can literally turn an average / okay-ish dialogue into a fulfilling experience. In videogames, the ideal is to use sound, vision AND text to make an impact. Dialogue can be carried via text only and that has been proven to be a working formula, but it needs to know when to be succinct and when to ramble. The best-case scenario would be to have each dialogue with a facial of the one speaking - complete with facial expressions and voice acting. I think of Witcher 3 as the golden standard for modern dialogue in videogames.
That being said, it's ridiculous to assume that Larian can pull off something like that with their resources. So there needs to be an alternative. They are talented people and I trust they will come up with something satisfactory. And if not, well, back to complaining! Very well said. Personally I use the Legacy of Kain series as my writing to voice acting gold standard, but the Witcher is fantastic in this regard as well. But regardless, if it were enough to simply read things, no one would act out Macbeth or turn Lord of the Rings into movies. I don't think any of us really expect or have asked for facial expressions or anything like that though. I don't even neccesarily want the whole game voiced; so many games have so much fluff, weak dialogue that just doesn't need to be there, let alone be there and be voiced. But the main stuff? No, I don't want my character to be a mute who only communicates in summaries. My DOS1 game has run into a strangle glitch where all the voice over doesn't play as of today in fact, and it's eerie how quiet and unexpressive the game becomes when no one talks, and even the in-combat lines are just...subtitles... But that's a glitch. That shouldn't be DOS2's intentional design, and it sure as hell shouldn't be defended on the basis of "no money".
|
|
|
|
|