After playing DOS1, I really loved the combat system. I think I am hit or miss on DOS2, I think the concept of breaking through armor is a nice aspect, I think breaking through magic armor to put a simple debilitating spell on an enemy more annoying. It will definitely make the game more interesting, but I constantly forget that I cannot apply debuffs directly any more, especially touch based ones. I rely heavily on just brutally breaking down my opponents armor to deal physical damage to their health. I rarely see points where my team has gotten the chance to kill something with magic, when I do I can pretty much kill the enemy in one turn.
I am really hoping that we might see some more content or receive a tentative release date for the game. I'm a bit sad and I think my friends will be too, to find out we are almost done with chapter one already.
How many chapters are planned for the game? When will we get to test Undead?
I believe the combat in the game is pretty well polished, but there are some bugs that need to be worked out. They hearken back to the end of DOS1 where every move could mean winning or losing. While I don't like that the combat is pre-determined, it is still well done and challenging. I was not expecting beginning fights to be so challenging, but they really teach you that you should always come prepared and to save before every fight as different strategies can turn the tide in your favor.
Thanks for the fun so far!