Larian Banner: Baldur's Gate Patch 9
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Joined: Dec 2016
M
stranger
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M
Joined: Dec 2016
Hello,

First of all, just wanted to say I love the game and everything the team is doing.

However, just wanted to discuss a lot of bugs my friends and I have encountered since the patch that wasn't present before.

1) Knocked down npcs show the status debuff but fail at animating the falling down.

2) Abilities and normal attacks missing constantly even though accuracy is 95%. On my ranger I couldnt land a single shot in two separate fights. Literally had 0% accuracy and couldn't fix. Unresolved atm

3) Just outside of Fort Joy, in the forest, we encountered a mob of 4 skeletons. The skeleton assassin got stuck going up and down a ladder infinitely.

4) Also encountered a weird glitch where NPCs became untargetable both in the beginning of a fight and midway through a fight. Had to resort to holding down ctrl to attack NPCs and AOE spells/abilities would hit the "ground" next to them. First encountered this in the arena underneath Fort Joy.

Thanks again for the amazing game, I realize the game is still in Alpha but just wanted to inform the Divinity team of my observations.

Joined: Dec 2016
J
stranger
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Joined: Dec 2016
I'm also encountering the first two bugs mentioned in the previous post...

Additionally, I've also noticed that, at random times, the HP / magic defense / physical defense bars at the bottom will show completely incorrect values. Usually it will show 5-10% HP, and no physical/magic defense even though the character selected actually has a lot more health and defense than that.

I've noticed some others, I'll try to make a note of them and attach screenshots next time I encounter them.

Thanks again to everyone at Larian Studios for the amazing game. Looking forward to the full release.

Last edited by Jahan; 13/12/16 07:03 PM.

Moderated by  gbnf, Monodon 

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