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Joined: Oct 2015
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old hand
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old hand
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Joined: Oct 2015
Ok so on my continuous mission to make skills more compatible with each other here is my suggestion...

Make a class of weapons called "Throwing" weapons. They have ONE benefit...

Skills that use weapons to shoot or throw work with these weapons.

Include Spears in this class... and POSSIBLY Knives.

In fact Axe and Two Handed Ax can easily be the Strength version while Spears and Knives are the Dexterity.

They should be mainly melee weapons. They aren't darts, shrukens, and the like. They are throwing axes and spears.

With this there is a lot more compatibility between Warrior/Scoundrel classes and Marksmen.

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As well to add to it a "Baton" which deals magic damage and counts as a throwing weapon as well.

This allows a Marksmen / Mage compatibility.

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ALTERNATIVELY to the Baton!

Allow the Wand and the Staff to count as a ranged weapon for the purposes of Marksmen skills.

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One of the BIGGEST assets the game has right now is the way the skillsets flow into one another and the ability to make just about any skill combination work. This is a vast improvement over the first game.

The game should capitalize on it and make sure that with very few exceptions all skillsets work together without too much finagling... and right now the two that have the biggest issues are Marksmen and Scoundrel.

Yet both of these can be solved by using the tools already in the game so long as they are adjusted. It will mean more animation work, but I think it is early enough in the development cycle to make this change.

Please consider it Larian and if anyone finds this a good idea, please show support or criticize it.

Last edited by Neonivek; 26/12/16 02:55 PM.
Joined: Dec 2016
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I am in favor of anything that would make spears more enjoyable to play and more compatible with warfare.

Joined: Aug 2014
old hand
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old hand
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Throwing weapons would be neat, but probably a bit of a headache to balance. Throwing axes and wands working with marksman skills is kind of an awkward concept, but still kind of awesome sounding. Probably would need them to not be quite as effective with marksman skills as bows and xbows to balance properly. However, I don't think spears should work with marksman skills, but with Scoundrel and Warfare ones. So basically I see it:

Throwing Axes: Warfare + Marskman hybrid weapon (lower damage than standard axes)
Throwing Knives: Marksman + Scoundrel compatible (lower damage than daggers, but still can backstab and more versatile)
Wands: Mage + Marksman compatible, but Marksman skills aren't quite as effective with wands (if necessary, stat split obviously already has a cost)
Staves: Mage + Warfare compatible
Spears: Warfare + Scoundrel skills

Possibly I could see throwing axes and spears having throw skills that make you actually lose the weapon and have it appear at the enemy's feet, but that would involve some consistency issues, given there's already a throwing knife skill that automatically returns the weapon to your hands (somehow).


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