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#599298 05/02/17 04:34 PM
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grysqrl Offline OP
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I'm having a particularly rough time with pathing in this release.

My party likes to split up when it doesn't make any sense - e.g. if going around an obstacle, half of them will take the obvious short way around and the other half will take the path that's 4-5 times longer. Sometimes this causes the long-route party members to run into some enemies if I don't notice/react quickly enough.

They seem to have quite a bit of trouble with ladders/vines. If all four are linked, about 50% of the time, the active character will behave as intended and then one of the following will happen:
-One of the characters will just sit at the bottom of the ladder and do nothing until you activate them and move them manually (this actually happened in the last release as well).
-One or more of the characters will climb the ladder, then immediately turn around and descend, then immediately turn around and climb it again, then turn around and descend, then... I notice this most often at the vines at the sanctuary, but I've seen it in other places as well.

These are the two most common pathing issues. I'll update if I remember any others. Both very annoying.

grysqrl #599390 07/02/17 01:54 AM
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I've been seeing this a lot, too. I'd seen it every now and then before this patch, but now it's happening every other time I climb something.

grysqrl #599735 10/02/17 04:49 PM
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What happened before:

https://drive.google.com/file/d/0B8N0tx4-NJMMQTdUR0plSTV6U2M/view?usp=sharing

Now:

https://drive.google.com/file/d/0B8N0tx4-NJMMWWhrTkt3Qjk1azQ/view?usp=sharing

So I've had to be careful when walking my characters outside of the fortress. A few wrong steps and I could be crocodile meat!


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