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Joined: Nov 2007
addict
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addict
Joined: Nov 2007
Please, more humour please!

https://drive.google.com/file/d/0B8N0tx4-NJMMbms1bE1UU1dndHc/view?usp=sharing


Pls, I loved the humour in the previous game: you don't have to go the full manner but just a bit, to lighten the depressing manner.

Joined: Jan 2017
D
stranger
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stranger
D
Joined: Jan 2017
I see no problem with the humour in this game.

I Guess people think Divinity is a comedy show, that everything have to make you laugh, i find interesting to find an item with these kind of description, it don't have to make me laugh.

Joined: Jan 2017
journeyman
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journeyman
Joined: Jan 2017
The real joke here is the Sweeper's damage.

Joined: Feb 2017
enthusiast
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enthusiast
Joined: Feb 2017
I hate the damage on being low on weapons like this one or that guitar in ee (in the brothel) make the damage acceptable so i can be a little silly :>

Last edited by Bullethose; 11/02/17 12:13 PM.

Rogues are the best
Joined: Sep 2016
enthusiast
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enthusiast
Joined: Sep 2016
Dos1's sense of humor outside of anything to do with Arhu honestly didn't appeal to me. Dos2 has actually gotten me to laugh and smile a bit.

Joined: Oct 2016
enthusiast
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enthusiast
Joined: Oct 2016
Humor is about exaggeration and contrast to me, not about dad jokes. Dos1 was more about the dad jokes, except for some tombstones, those were fun to read through.

Dos2 I don't really remember many jokes. I know there's a big irony about the burning pigs, and I suppose they're kind of funny. Withermoore's situation is somehow morbidly funny. But there's not that much humour on the island, I mean I guess it would be kind of appropriate, given that Braccus Rex had a really dark sense of humor.

Though that guy who refused to take his medicine, he was kind of funny. Then he got annoying.

Joined: May 2010
Location: Oxford
Duchess of Gorgombert
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Duchess of Gorgombert
Joined: May 2010
Location: Oxford
Divinity's always had amusing gravestones for the player to peruse. So far DOS2 has been pretty light on the humour front compared to their previous offerings, and while I'm enjoying the grim scariness of Fort Joy, I'm hoping the game doesn't end up taking itself too seriously: if I want out-and-out grim, there's countless places I can go. Previous Divinity games often struck a good balance of often very silly humour as well as also being quite serious and moments of "all the feels" too; hopefully DOS2 will manage the same.


J'aime le fromage.

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