I'm currently playing Divinity Original Sin 1 and enjoying it a lot. However, one of the few things I find tedious at times is the Item management. I like the layout of the inventory with the different filters and I think it could be improved by adding filters that the player can customise.
For example, it would be great if you could tag parts of your loot as "to sell" if you don't need it anymore, or as "situational" if its equipment you only need in certain types of fights and so on.
Then, if you go to a vendor, you could simply show all the items marked as "to sell" and don't have to check again if these were the boots you wanted to keep because they give you +1 lockpicking of the ones you actually wanted to sell.
What do you think?