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Joined: Apr 2017
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I'm playing solo and trying to sneak in the battle, and then finding that for the most of enermy, they would get stuck and wait until be killed.

They should be panic and trying to search like they always do when they are stolen,right?

Please improve the AI against sneak, the SNEAK in battle now is really ridiculously imba and boring.
Thank you.

Last edited by July_chang; 09/04/17 03:40 AM.
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@@ no one concern about this ridiculous symptom?
All the enemy stand like doll, and all you have to do is standing there then attack and sneak until they die.
This AI totally screws up the atmosphere building of the "Role" Play Game, isn't it?
And also make the talent related with sneak worthless since sneak is just too imba.

Last edited by July_chang; 10/04/17 12:50 PM.
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This is the main concern from the start. I just don't feel like mentioning it, every time a new topic about this topic gets created. laugh

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Originally Posted by Kalrakh
This is the main concern from the start. I just don't feel like mentioning it, every time a new topic about this topic gets created. laugh


For me, the NPC's behavior of stolen is quite well.
Why don't they introduce it into the battle? smile

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If improving the AI will stop calls for nerfing Rogues playing properly without so-called exploits, then I'm all for it.

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Yeah, but Sneak/Invis are too strong without any attempt to exploit them, that's the problem. The AI is just unable to respond properly.

And sneak is available to every build, with literally no investment. Nerfing anything other than Sneak/Invis wouldn't even help, and even that would be wrong, as the appropriate response is to improve the AI.


Moderated by  gbnf 

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