The only positive thing I've gotta say is the beginning starting on the ship was really nice. I'm glad you added it, though this build has a lot more problems then improvements I'm afraid.

Bugs not fixed:
Walk around bug - I have problems with even short swords. It isn't just daggers like the previous builds.
Kalius - when Lhose has the demon inside her start a fight with that blind elf, all party members except Lhose gets a -45 reputation with the npc and he won't sell anything.
Black cat in beginning that I'm unable to talk to still disappears randomly before I can learn pet pal. It was gone this time before even entering Fort Joy.
Elodi - after the fight with griffs thugs and back in the cave, says she gives you a gift. You don't get anything.
New Bugs:
*not including crash report in tech forums*
Party Members seem to get stuck behind trees and rocks when trying to follow me.
Two Guards on the beach looking for any Magister survivors are no longer there.
Narin - couldn't kill off in melee, characters kept missing. Had to use them as meat shields and let my mage slowly work him to death... this is a bug very similar to a lot of issues from DOS:1 that I had where mages were the only thing to hit opponents.
(combat note) I feel he is over powered, though is beatable with three characters as I didn't have Sebille in my party yet. He needs to be toned down with the blind attacks in classic mode.
Narin - after he attempts to kill The Red Prince, the following NPCs start attacking after the battle, when they are not even near the battle area. Baladir, Saam, laslor, Rezik and Margo. If you flee and return to them, they are all glitched with -45 attitude towards you.
The Imprisoned Elf - quest is broken. After being unable to persuade the Stingtail to hand over the fruit, I returned to Griff but there was no dialog about who stole the fruit. I had to pick a fight and kill off the lizard to continue with the quest, which sucks as now I can't buy the magic skill books.
Sebille - After killing stingtail, her dialogue is as if the lizard is still alive and she was about to kill it.
I'm going to try to forget about this build and wait for the next patch hoping for just bug fixes.