Larian Banner: Baldur's Gate Patch 9
Previous Thread
Next Thread
Print Thread
Joined: Jul 2017
A
stranger
OP Offline
stranger
A
Joined: Jul 2017
So far I have been playing the game for maybe 10 hrs, and have hit on plenty of bugs... characters moving back to the same spot no matter what, inability to input combat commands after leveling, randomly breaking when spellcasting outside of combat, etc. etc. I can't remember them all.

I find these bugs kinda pathetic but assume they will be fixed before final release, and they're all fixed by saving and loading so I've more or less ignored them.

But there are three just idiotic design errors I've hit on so far that I need to point out. If I think of any more I'll mention them.

1) You can't re-add basic attack to the hotbar if you move it away. This is absurd. Fix this. There is no excuse for not having this fixed. Googling hits posts mentioning this from six months ago.

2) Ranged attacks outside of combat have 0 accuracy. If you are outside of combat, and you target a NPC, you actually target the ground where they're currently standing, not the NPC. This makes it essentially impossible to hit moving targets with ranged attacks outside of combat. Fix this.

3) Why is there a delay between when you click and hold on an inventory item and when you can drag it. This is so unbelievably frustrating and time wasting. Why would anyone think this was a feature. It does not add to immersion. It adds to infuriation.

Last edited by Alcalientre; 30/07/17 09:19 PM. Reason: added #3
Joined: Nov 2016
member
Offline
member
Joined: Nov 2016
Originally Posted by Alcalientre

1) You can't re-add basic attack to the hotbar if you move it away. This is absurd. Fix this. There is no excuse for not having this fixed. Googling hits posts mentioning this from six months ago.


Sure you can. Hit K on the keyboard and go to the generic skills tab and drag it back on. Also hold down Control when targeting and you never need to have it on your hotbar.

Originally Posted by Alcalientre

2) Ranged attacks outside of combat have 0 accuracy. If you are outside of combat, and you target a NPC, you actually target the ground where they're currently standing, not the NPC. This makes it essentially impossible to hit moving targets with ranged attacks outside of combat. Fix this.


Hold down control and you can choose the path of your projectile. I've started combat a lot on moving targets with ranged attacks. If you target the ground that is where you will hit. If you hold control and click on the NPC you will target the npc wherever they go.

Originally Posted by Alcalientre

3) Why is there a delay between when you click and hold on an inventory item and when you can drag it. This is so unbelievably frustrating and time wasting. Why would anyone think this was a feature. It does not add to immersion. It adds to infuriation.


I agree with this. I wouldn't go so far as being infuriated, but annoyed - Sure. I think it has to do with their game engine. I've gotten so used to it that I don't notice it much anymore but that isn't to say it would be a nice QoL improvement.


Moderated by  gbnf 

Link Copied to Clipboard
Powered by UBB.threads™ PHP Forum Software 7.7.5