That was for a way pre-alpha version, but they clearly decided that wouldn't work. Definitely seems like it would break many things, including immersion and balance.
Well it was a method to solve the rock paper scissors decision making situations as playing RPS is pretty immersion breaking, but if let's say Sebile want's to kill someone Red Prince want's to talk to then they would obviously fight over it, and Red Prince subduing Sebile to keep her from doing it would be immersive. And the Balance is she could resurrect in a weakened state or have to run back so the decision would be made by the time she got back?
That all said, the situation where you combat Lohse when she tries to kill the elf and you can't kill her but you can beat her up to the point where she gives in that would solve all the problems. They don't die or resurrect, they just have very little health to try anything and survive. So maybe the first act just has only one instance of that i guess?
Eitherway thank you all for answering my question. It makes sense they most likely removed it but I was curious if I was missing information and it seems there is no information to miss. The feature isn't in the game and unless they have something else planned it's best to not roleplay anyone with negative intentions and have all characters agree on what to do. Still looking forward to the game
