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Amrael Offline OP
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I feel like Naming the class as "Necromancer" would be more suitable for both genders, whereas for Witch it's more often than not considered to be a female-specific title.

So I believe the class should be "Necromancer" and the skill books should be "Necromancy".

What do you guys think ?

Last edited by Amrael; 31/08/17 06:19 PM.
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Hmmmm tricky, catch is that necromancer only summons undead and leeches life and mess around with poison. Witches on other hand summon demon, mess with supernatural, mess with diseases (also they can cure diseases too) and technically I think that Necromancy is similar to witchcraft cause and witches and necromancers mess in witchcraft only different branches.
https://en.wikipedia.org/wiki/Witchcraft
I had not read whole page but you are free to look smile


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hii~ Witch is actual a gender less title. From a religion view anyway. the common used name "Warlock" for male witches.. is actually a negative term meaning Oath breaker. The Witch in Divinity does more then just undead stuff. Necromancy is based purely around death and such. I personally was happily surprised to see Witch was in game and was not just a vile class.

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I forgot that "warlock" and "witch" are similar ones, and all terms used are gender less, but I do think that difference between warlock and witch are that again warlock is more demon oriented and witches.... heh how to put it properly basically are more to folklore tied and usually summon some beasts or similar things. I mean witches were used to scare kids to go to bed, but I dont remember that any parent would said "go to bed or this evil warlock would come and get you"
What I am trying to say that while both and witch and warlock are kinda looked as "titles for bad characters" they still have difference in them.


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warlocks were basically witch traitors... using forbidden magic... which tends to be forbidden for a reason.. aka demons and such.

its all still witchcraft... warlocks just tend to use the darker forbidden magic that is deemed "too dangerous" to mess with.

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I would not put too much energy in thinking over the starting classes. The names are sometimes strange. A "Cleric" using Necromancy? A "Knight" as two-handed damage dealer instead of the "Fighter"? What has Restoration and Hydrosophist to do with Enchanting?

Skip it. The names are not important and there are no classes. More important are the stats and most important in my opinion are the talents, as you get only few talent points. You can change any stat for your main character. The only problem is to communicate this to new players.

More of a problem are the companions. All depends on what you can change in the announced respecc possibility after Act 1. It is annoying that there is not clear info from Larian about it. If you could not change talents for companions, it would heavily influence my choice of starting "classes" for companions. I would never take "Ranger" for a ranger for example.

Last edited by geala; 01/09/17 07:05 AM.
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The starting points are not classes they are just points distributed to seem most similar to desired character player wanna play.
Isnt one of main healing spells in hydrosophist branch and also since when knights dont use two handed swords???
And on your companion view you are not obliged to take em plus from what Swen said you will pretty soon after prologue be able to hire henchmen and totally customize them, though I think that even now you can customize and also order them how to behave and develop them self in combat.


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The Knight is the two-handed damage dealer in the "Warrior" branch. For me a Knight would be more the armoured shielded guy, therefore I questioned the name. Does not matter at all however, I never look at the names, only the skills etc.

You can of course customize the companions currently at the moment you recruit them. However you can only take the starting "classes" for them with a predefined set. So if you want Ifan be a two-handed Warfare damage dealer, you can make him a "Knight". Which is actually quite good because it has the talent "Opportunist", allowing additional attacks of opportune. Quite strong in a melee group.

If you want him to be a ranger and take "Ranger" as class, you get the talent "Arrow Recovery" Which is ... meh. So I always take "Wizard" for my ranger, to get the talent "Far Out Man". Which is kind of unimmersive to have to use a mage class for a Finesse based char.

Being possibly able to recruit a fully customizable non-origin henchman is quite nice on the one hand. On the other hand you miss a lot of background story. I would opt for fully customizable origin companions. Wether at recruiting or after Act 1, I don't mind.

Last edited by geala; 01/09/17 08:44 AM.
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I agree 100% with you on classes that they are just predefined sets of skill points, game is in general classless game they said that several times in different videos and streams.
The companions with origin stories only have locked races and sex. All other stuff are free for customization. I think that you just miss on origin stories of the other characters you still get your origin story developed as you play. party


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Quote
"Necromancers are the masters of the art of death. Necromancy, the magic of interrogating the dead, has been practiced since at least Ancient Greece, where it was known as Necyomantia, and probably earlier.
In typical media they're the epitome of the Evil Sorcerer, showing none of the respect Due to the Dead, using The Dark Arts to create an army of skeletons and zombies (or any kind of Undead being) ."


I feel like it fits the skill books which were already named Necromancy pretty well, rather than Witch which could confuse lots of people.

I know it doesn't matter much what it's called, but for people that like to role play so much, such as me, it will be pretty annoying to have a male character being a witch, it's like being called a princess!, while a witch could be a genderless title it's more commonly used as a female title, just try googling "Witch" in google images and see.

Last edited by Amrael; 01/09/17 10:50 PM.
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Witch is a genderless term, even if it is more commonly associated with females. But you never know, your suggestion of princess as an alternative may catch someone's attention. biggrin


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Originally Posted by Amrael
Quote
"Necromancers are the masters of the art of death. Necromancy, the magic of interrogating the dead, has been practiced since at least Ancient Greece, where it was known as Necyomantia, and probably earlier.
In typical media they're the epitome of the Evil Sorcerer, showing none of the respect Due to the Dead, using The Dark Arts to create an army of skeletons and zombies (or any kind of Undead being) ."


I feel like it fits the skill books which were already named Necromancy pretty well, rather than Witch which could confuse lots of people.

I know it doesn't matter much what it's called, but for people that like to role play so much, such as me, it will be pretty annoying to have a male character being a witch, it's like being called a princess!, while a witch could be a genderless title it's more commonly used as a female title, just try googling "Witch" in google images and see.


If you want a "male" term for witch, then please tell me how would female necromancers, warlocks, shamans, druids and all other usually commonly male associated terms be called?


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Originally Posted by Zec
If you want a "male" term for witch, then please tell me how would female necromancers, warlocks, shamans, druids and all other usually commonly male associated terms be called?


Necromancess, Warlockess, Shamaness, Druidess and Princess.

If the name is such an immersion breaker (and I can understand that), mod it ?
I can't see that being hard to do, but as it stand I think Witch is 100% appropriate.

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Originally Posted by Deadknight
Originally Posted by Zec
If you want a "male" term for witch, then please tell me how would female necromancers, warlocks, shamans, druids and all other usually commonly male associated terms be called?


Necromancess, Warlockess, Shamaness, Druidess and Princess.

If the name is such an immersion breaker (and I can understand that), mod it ?
I can't see that being hard to do, but as it stand I think Witch is 100% appropriate.


LOL you do realize that almost on all skill names you just added three letters biggrin (well ok on necromancer you removed one) but makes you wonder what does that females of those classes think I mean when you look on letters
(I know it is chessy joke but could not resist it)


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Originally Posted by Zec
LOL you do realize that almost on all skill names you just added three letters biggrin (well ok on necromancer you removed one) but makes you wonder what does that females of those classes think I mean when you look on letters
(I know it is chessy joke but could not resist it)


I like simplicity !

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Mostly people assume back in the old day's only woman are witches, hence the reason Witch=Female.
Just look the posts above.

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Originally Posted by Wouter445
Mostly people assume back in the old day's only woman are witches, hence the reason Witch=Female.
Just look the posts above.


Yea I can bet that almost 75%+ people imagine witch as dark figure all in black and riding a broom. Only trick is that witch is simply title for someone who uses certain type of skills, no matter are the male or female.
I mean even medical nurses use same term for males who do their jobs, they dont call them doctors. It is same for witch.


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the reason is that anytime a woman could do something that women werent supposed to be able to do.. they were branded as a witch and executed... cus back then they didnt see women as people... just as objects.. and if their women could do stuff that women werent supposed to do... then they were called witches and executed...

this is why witches are associated with women... it was an excuse to execute women who didnt fit their description of what a woman should be.

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I actually like that it's called witch as not many games use that particular title for a caster class anymore, probably for the same reason that you have issues with it. As long as Divinity witches don't wear a black dress, a steeple hat, and fly around on a broom then I think it'll be okay.

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Originally Posted by Lich
I actually like that it's called witch as not many games use that particular title for a caster class anymore, probably for the same reason that you have issues with it. As long as Divinity witches don't wear a black dress, a steeple hat, and fly around on a broom then I think it'll be okay.


I rater have them called a sorcerer but witch do fine.
It's those small thing's what matter for example in SWTOR Females are called Lord, while milady would have been most appropriate title. Still videogames are limited by data so shared data is encouraged.
So gamers should not complain to much about those small title infringements like grammar Nazi's


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