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#608739 02/09/17 02:44 AM
Joined: Sep 2017
Location: Italy
drBrod Offline OP
apprentice
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apprentice
Joined: Sep 2017
Location: Italy
I've just started my third playthrough, and trying some pickpocketing in a solo run to improve my income. Usually i made myself invisible and steal some stuff, then put the stolen stuff in some barrel and wait to be checked. Most of the times it works, but sometimes the npc is suspicious and force me to try persuasion in order to come clean.
How does it works exactly? It depends on my attitude towards that particular npc? or it's just random?

Joined: Jul 2017
Location: USA
addict
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addict
Joined: Jul 2017
Location: USA
Persuasion Stat.

On release, I think they're going to make it more clear by putting any other stat it uses next to the dialogue, like "[Intelligence] (dialogue)".

Or swap out Intelligence if it uses another stat. So then it depends on how high that stat of yours is, Like wit, strength, Constitution, etc etc. The normal Persuasion stat in Civil Abilities still plays a role and i think it adds up? Won't know for sure on release, but for EA, it's the Persuasion stat.

Joined: Jul 2004
Location: Canada
enthusiast
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enthusiast
Joined: Jul 2004
Location: Canada
Persuasion civil skill add +4 stat point for any stat of the persuasion check.

Joined: Oct 2016
Location: Germany
veteran
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veteran
Joined: Oct 2016
Location: Germany
Loremasters let's you check their stats, so you know how good they will be with which stat.

Joined: Jul 2017
old hand
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old hand
Joined: Jul 2017
Do you play solo? For pickpocketing I split the group, talk with the victim, change to the thief (it's Sebille, bad gal) and take the stuff. Then she runs like hell, I end the dialog, my group gets searched, all is fine. You can then even sell the stolen goods to the person it's stolen from.

Maybe they change it in the release but that's how I did it in the EA.


Moderated by  gbnf, Monodon 

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