I'm considering wizard/summoner build and figure I'll choose the four elements, aerotheurge, geomancer, hydrosophist, pyrokinetic, and maybe summoning. Though since my friend and I are gonna two-man through the game, polymorph might be necessary in place of summoning. Beyond these I figure I'll grab bartering, persuasion, and a little bit of loremaster and telekinesis.
With the way Lone Wolf works, I figure I don't need that much skill points in my attributes and combat skills (unless combat skills go above 6) but I might be spread thin on my civil skills. Friend of mine is gonna focus on sneaking and thievery I think for his rogue.
Does it seem I might be spreading myself a little thin for both my combat and civil skills or I'm probably fine with combat but spreading thin on civil skills?
Comments and opinions are appreciated,
Thank you