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#611879 15/09/17 10:56 PM
Joined: Sep 2017
Location: france
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stranger
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stranger
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Joined: Sep 2017
Location: france
Hello everyone,

So what do you think of a full Undead team?
with for eg: fighter with warfare/geomancer
Rogue with scoundrel/polymorph
Wizard with pyrokinetics/aerothurge
Witch with necromancer and summoning (or geomancer again for healing)

is it viable... is it worth it?


Second question, i know it ruining the "story side" of the game but is it possible to play with 4 custom player. I read that you can do it by launching 4 times the game... but is there any more viable solution?

Last edited by SoulAngel; 16/09/17 08:55 AM.
Joined: Sep 2017
apprentice
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apprentice
Joined: Sep 2017
I don't know if it's viable, but a "skeleton crew" full party sounds cool smile

Joined: Apr 2014
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journeyman
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journeyman
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Joined: Apr 2014
If it were me I feel like I'd go with more necromancer/geomancer.

Warfare/geomancer
Marksman/geomancer
Necromancer/Aerothurge
Summoner/necromancer

I'm not really sure about the last guy though. You'd probably want blood rain on both necros anyways to put out fires and create surfaces for your necros to use or your aerothurge to electrify.

Joined: Sep 2017
Location: france
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stranger
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stranger
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Joined: Sep 2017
Location: france
Do you think so many necromancer is usefull?

Did undead need more healing than "regular" char?

Joined: Oct 2016
Location: Germany
veteran
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veteran
Joined: Oct 2016
Location: Germany
Enemies tend to instantly go and 'heal' you, if you are undead.


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