Actually I found how to change weight and stats attributes on the stats editor.
But I want to find what and where is the function witch do :
"If player use item, then Apply Rested for 3 turns"
I mean I realy wanna rework this item like this :
- If Campfire < 10 Meter = You can use it.
- If Enemy < 50 Meter = You can't use it.
- If you use Bedroll = Set realtime duration 15 minuts
- If you use Bedroll = Set Rested buff duration -1 ( witch means unlimited time )
- Then if in combat for 3 turn = Delete Rested buff
Actually I don't even know how and where this part of the object is coded. I just need the location. and witch line it is. Please
Actualy The only informations I found came from a mod witch res players. and It's built like this :
Version 1
SubGoalCombiner SGC_AND
INITSECTION
DB_RestTemplates("FUR_Humans_Camping_Sleepingbag_B_4d7216c9-c21e-4ab0-b98e-97d744798912","STORY_PartyRest",10.0,17.0);
KBSECTION
IF
CharacterUsedItemTemplate(_Character,_Temp,_)
AND
DB_RestTemplates(_Temp,_Consume,_PartyRadius,_SafeRadius)
THEN
DB_Resturrect(1);
UserRest(_Character,_Consume,_PartyRadius,_SafeRadius);
IF
DB_Resturrect(1)
AND
DB_Dead(_DeadFolk)
AND
DB_IsPlayer(_DeadFolk)
THEN
CharacterResurrect(_DeadFolk);
EXITSECTION
ENDEXITSECTION
I want to modify the DB RestTemplate Variables. But I don't know where and how to do it please do someone help me and i promess that i'll do the best immersion mod on the steam library.