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#211940 22/03/04 11:30 AM
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lo guys

i read on a website that there wasn't any multiplayer mode on da game.

will they add a patch which will fix that when when will be in shops ?

if not,
game would suxxx0rz,

indeed nowadays, without-multiplayer-mode games aren't really funny and i'd really tell u to try SACRED;

THIS GAME OWNZ and got a smartass multiplayer mode.

so please help me !
tell me that the game will have a multiplayermode <img src="/ubbthreads/images/graemlins/tongue.gif" alt="" />

thanks in advance

#211941 22/03/04 11:43 AM
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I'm sorry to inform you that the game will... suxxorz.

But <img src="/ubbthreads/images/graemlins/div.gif" alt="" /> 2 will have multiplayer and it will roxxxorz and ownorz. Zzz. W00t!


Mr Kej, Second Member of the Guild of Off-Topic Posters *** Visit Aviorn's Inn, my Divine Divinity fansite ***
#211942 22/03/04 11:49 AM
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But one has to admit, the concept of the Soul-linked Hero/Deathknight pair has 2-player coop written all over it.


"Gods don't like people not doing much work. People who aren't busy all the time might start to think." T P
#211943 22/03/04 11:50 AM
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Hello, and Welcome to this Forum.

So, you are belonging to the ever-growing fraction of people wanting Multiplayer-Only games ? Well, I see this fraction growing everywhere ... and the industry responds.

Not everyone is able to play MP-games. Think about rural areas, where telecommunications companies fail to build braodband connections - simply because they see no profit in that. As a result, people living in rural areas - outside the big towns - are partly cut off the "main stream" - and that means Multiplayer, too.

The Great Digital Divide.

Apart from that, Multiplayer in Role playing games is an interesting thing, but still the Single Player base is huge. Not that this should worry you too much - but in terms of industry and sales making MP-only games doesn't make sense, since it simply leaves out the potential buyers who don't want - or can't / look above - play MP - *only* . Negating the existence of Single player gamers just decreasesthe sales of a game - and as you should know, companies want to make money. <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />

Back in the times when MP was a nice Bonus , things were clearer then. At least for the majority : Playing with friends or relatives has become a moodthat's growing stronger any day.

Unfortunately - at least from my very personal point of view - playing with MP doesn't need a strongh story - although friends of NWN would clrearly tell me that I'm not right <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" /> , but hey, that's my personal, subjective point of view <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" /> , but to bind players to a game (and thus incereasing sales by increasing the number of people who *surely* will buy this game) , Singleplayer needs a strong story. Or something else, that binds (Blizzard's products invented the field of Collecting in RPGs.
From this - indeed very personal point of view - SP and MP games aren't really compatible to one another (unless the MP part ported to SP includes Bots or NPS with a *heavy* KI ! ) , so this division (as it exists in my mind ) needs further development and studies.

About Multiplayer and <img src="/ubbthreads/images/graemlins/div.gif" alt="" /> and <img src="/ubbthreads/images/graemlins/beyond.gif" alt="" /> (formerly <img src="/ubbthreads/images/graemlins/riftrunner.gif" alt="" /> ) : Unfortunately your idea comes a bit too late. <img src="/ubbthreads/images/graemlins/div.gif" alt="" /> is without Multiplayer and it cannot be added with a Patch, and <img src="/ubbthreads/images/graemlins/beyond.gif" alt="" /> is currently going gold (as it seems to me) and Multiplayer cannot put into the game neither.

However, <img src="/ubbthreads/images/graemlins/div.gif" alt="" /> 2 is planned to have Multiplayer included, so that's a thing you might look forward to.

Two things as an Addition to my text :

1. Please use a better grammar. We are used to that here (if I might say so <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" /> ) .

2. About Sacred :

- The Official English-Language Forums of Ascaron, including Sections for Sacred

- The Sacred Thread here on this Board

Alrik.


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"Interplay.some zombiefied unlife thing going on there" - skavenhorde at RPGWatch
#211944 22/03/04 12:00 PM
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Alrik, I know your post was adressed to the original poster and not me. But what I was trying to say is: There could be a middle ground between RPG-lite multiplayer hackfeast and story driven hardcore singleplayer. It could have been so with :BE: : make it a single player game as it is, but where the DK is controllable by a RL buddy when available.

I know it is just wishfull thinking at this point, but one is allowed to dream...


"Gods don't like people not doing much work. People who aren't busy all the time might start to think." T P
#211945 22/03/04 12:05 PM
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lo guys

i read on a website that there wasn't any multiplayer mode on da game.

will they add a patch which will fix that when when will be in shops ?

if not,
game would suxxx0rz,

indeed nowadays, without-multiplayer-mode games aren't really funny and i'd really tell u to try SACRED;

THIS GAME OWNZ and got a smartass multiplayer mode.

so please help me !
tell me that the game will have a multiplayermode <img src="/ubbthreads/images/graemlins/tongue.gif" alt="" />

thanks in advance


4|-| \|/3ll,
y0u (0/|\p4|23 $4(|23d \|/17|-| <img src="/ubbthreads/images/graemlins/beyond.gif" alt="" />? <img src="/ubbthreads/images/graemlins/ouch.gif" alt="" />

#211946 22/03/04 12:28 PM
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@Warhammer : Yes, that's the case when I'm writing a "whole lotta article" <img src="/ubbthreads/images/graemlins/delight.gif" alt="" /> and everyone else is rushing in, posting as fast as Lightning ! <img src="/ubbthreads/images/graemlins/delight.gif" alt="" />

<img src="/ubbthreads/images/graemlins/div.gif" alt="" /> tried to close the "gap" between "hack 'n' slash" ( H/S ) <img src="/ubbthreads/images/graemlins/badsmile2.gif" alt="" /> , and that's good. But I must admit that I've never been a fan of H/S because it bores me - apart from the fact that I don't want to see monsters merely acting as cannon-fodder for some kind of "hero".

But I guess this would lead more into an ethics / philosophical discussion. <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />


When you find a big kettle of crazy, it's best not to stir it.
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"Interplay.some zombiefied unlife thing going on there" - skavenhorde at RPGWatch
#211947 22/03/04 12:31 PM
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Saying that the games will suck because there is no multiplayer mode is a tiny bit short-sighted in my opinion. My point of view is that single player games are more like a book that you read quitly in front of the fireplace and were there is a certainty that you are not bothered by a bunch of nicompoops, lamers, cheaters and other arogant scum that have made most of my multiplayer-experiences a living hell. No sir, I'm looking forward to <img src="/ubbthreads/images/graemlins/beyond.gif" alt="" /> because it will offer me some much needed peace and quite...

Imagine :

The hero called "[FEK]Hunter" (honnored member of the FEK-clan) is in a pretty heavy discussion with an Imp (an NPC) who has the only access-code to the next level. All depends on how masterfully [FEK]Hunter is in negotiating with the Imp-King. Suddenly this happens...

[DOH]IamSoc00l logs on.
[DOH]IamSoc00l joins [FEK]Hunter as Deathknight
[DOH]IamSoc00l says : W00t, this gamexzs roxcks dude, no place for [email]l@me[/email] Newb77s!! w00t, w00t!!
[FEK]Hunter says : welcome, can you help me convincing the Imp King...
***Imp King falls sead on the ground with an arrow through his head...***
[DOH]IamSoc00l says : Did you see that!!! C00l, I n€v€r miss with my Crossbow of Divine Imagination and incredible emptyheadedness" + 125 dmg. I just bought it on Ebay for only 80$. I hope it's not duped.
[FEK]Hunter logs off.

#211948 22/03/04 12:56 PM
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Hunter <img src="/ubbthreads/images/graemlins/eek.gif" alt="" /> - if I ever fall for the MP disease - pleasepleaseplease kill me with your "Crossbow of Divine Imagination and incredible emptyheadedness + 125 dmg" - call it an act of mercy <img src="/ubbthreads/images/graemlins/puppyeyes.gif" alt="" />

I think, I'd give up my silent hobby if games turn out as MP with a small unimportant SP-appendix to keep me at bay. I'm glad, there are still games on pure SP basis, where I don't have to read this strange gamer language.
Kiya <dinosaur>

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Warhammer:
It could have been so with <img src="/ubbthreads/images/graemlins/beyond.gif" alt="" /> : make it a single player game as it is, but where the DK is controllable by a RL buddy when available.


Warhammer, what happens if you want to play but your favourite DK buddy can't? What happens if your DK buddy sees progress in the story differently? what happens, if your DK buddy loses interest in the game and you dont?


Last edited by kiya; 22/03/04 01:04 PM.
#211949 22/03/04 01:15 PM
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Warhammer, what happens if you want to play but your favourite DK buddy can't? What happens if your DK buddy sees progress in the story differently? what happens, if your DK buddy loses interest in the game and you dont?


You control the DK exactly as it is now, That's the whole point!

I know it is hard to imagine but some people actually play with their girlfriend / wife / roomie / collegue,... They wanna join the fun ? Let them grab control of the DK,... they'd rather go shopping ? grab control of the DK yourself.



"Gods don't like people not doing much work. People who aren't busy all the time might start to think." T P
#211950 22/03/04 01:33 PM
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I'm still curious, Warhammer - how can a DK develop a consistent "psychogram" if the RL DK changes? The DK in BD is a callous, sarcastic char and adds to the atmosphere - can this happen with a RL DK also?
No need to get defensive <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" /> - I'm just curious. I can imagine some wanting to play a game with people they know and maybe defining in advance which language/slang is suitable both sides.
Kiya

I played pen&paper RPG for some years, so I think I understand you.

#211951 22/03/04 01:39 PM
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What is it with everyone wanting AND MP AND SP.

If you want to do both, you have to balance and the design the game so it would work in MP. Think diablo2 and Dungeon Siege.
The game code is drasticly different (ig. client/server architecture).
You can't simply 'switch on' MP with some patch.

The Divinity gameplay tries to focus on a great single player experience. A lot of things simply don't work in MP.


Why don't we let the developers focus on a SP or on a MP instead of forcing them to do a bland MP and SP game.

#211952 22/03/04 01:58 PM
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@Kiya
I am not defensive at all are you ? <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" /> Well to answer your question, firstly any half-experient roleplayer will be able to assume the role of whatever character s/he is given (when I say experient roleplayer, I think of the Pen/Paper/Dice 'real' roleplaying games not 250 hours of playing D2 online).

Secondly the dialogues are hardcoded anyway, the story is still driven by the main character, the control of the DK is only there to make the game, mainly the combat more fun.

@beef
Read my first post, I said I was only dreaming of being able to play this game where the DK is controlled by someone I know (as opposed to some random phat l00t guy on the internet, as opposed to discarding :BE: because there is no MP in it and as opposed to changing anything to the storyline and whatever). I wonder if you read what I wrote or if just the words MP and BE in a same paragraph trigged your response


"Gods don't like people not doing much work. People who aren't busy all the time might start to think." T P
#211953 22/03/04 08:56 PM
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Secondly the dialogues are hardcoded anyway, the story is still driven by the main character, the control of the DK is only there to make the game, mainly the combat more fun.


This is exactly why it works for hack'n'slashers like BG:DA but *not* for story-rich real RPGs with meaningful dialogue, in my opinion. The 2nd player gets to tag along, not participating in the dialogue, merely a lackey. Why not play one of the games that is well designed for this sort of play (BG:DA etc) rather than trying to force it onto a game like BD that is as much about story and dialogue as combat?


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#211954 22/03/04 09:40 PM
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Well if you look at Baldur's gate 2, you'll see incredible SP and some well integrated MP. Someone can create a character with you at the start of the game or can take control of an NPC later in the game.


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"Everything I encounter serves as the perfection of wisdom that leads to enlightenment."
#211955 22/03/04 09:59 PM
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BG2 had the same problems with dialogue as any other SP-forced-into-MP RPG. Ultimately, one player *really* plays the game while everyone else tags along. <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />


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#211956 23/03/04 08:58 PM
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lo guys

i read on a website that there wasn't any multiplayer mode on da game.

will they add a patch which will fix that when when will be in shops ?

if not,
game would suxxx0rz,

indeed nowadays, without-multiplayer-mode games aren't really funny and i'd really tell u to try SACRED;

THIS GAME OWNZ and got a smartass multiplayer mode.

so please help me !
tell me that the game will have a multiplayermode <img src="/ubbthreads/images/graemlins/tongue.gif" alt="" />

thanks in advance


Hate to say it but this is just some idiot spamming for a set of responses from you guys. Hopefully trying to trigger an argument of some kind.
Has he even responded? Nope.....

And the sacred multiplayer does not 'own' at the moment. There are a 'few' little bugs with the servers.
I don't think I'll log on to the multiplayer if there are people like him around. Still, I found a few decent friends to play D2 with so it may happen eventually. (hope springs eternal)

Hunter: That actaully happened to me! <img src="/ubbthreads/images/graemlins/silly.gif" alt="" />
Fires ub3r-l337 h4x0r crossbow at coupeaugel hoping for a triple critical. <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />


" Road rage, air rage. Why should I be forced to divide my rage into seperate categories? To me, it's just one big, all-around, everyday rage. I don't have time for distinctions. I'm too busy screaming at people. " -George Carlin
#211957 23/03/04 10:21 PM
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ROTFL !!! <img src="/ubbthreads/images/graemlins/delight.gif" alt="" /> <img src="/ubbthreads/images/graemlins/delight.gif" alt="" /> <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />


When you find a big kettle of crazy, it's best not to stir it.
--Dilbert cartoon

"Interplay.some zombiefied unlife thing going on there" - skavenhorde at RPGWatch
#211958 25/03/04 09:19 AM
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As you said Womble. I did not know the discussions between MP-camp and SP-camp were so... passionate, nor that the frontline was so clearly drawn between them. Yet I jumped right into the midst of the fray.

I will avoid these discussions from now on. Some prefer MP, some SP, and some enjoy BG style SP/MP (*raises hand*). No amount of arguing will change that.

Let's just agree to disagree and move on.


"Gods don't like people not doing much work. People who aren't busy all the time might start to think." T P
#211959 25/03/04 12:07 PM
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Warhammer, I think part of the "passion" came from the time when a lot of threads were made about Div and MP possibility <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" /> - more on the old forum than the new one here. And some SP/MP-fans were pretty persistant... <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" /> (therefore my remark about "defensive", didn't want to raise a new argument, just satisfy my curiosity).
Kiya



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