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#614049 18/09/17 01:10 AM
Joined: Sep 2017
K
Kimerus Offline OP
stranger
OP Offline
stranger
K
Joined: Sep 2017
Hello all, I'm here again.
I have created a custom map on the editor. Everything works fine, tree and all the stuffs painted with instance painter and prefabs like a waterfall are visible from the players.

The only problem is that I create also some buildings (walls) but they can't see them at all in Game Master Mode and can walk through them.

What am I doing wrong?

Joined: Jun 2013
old hand
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old hand
Joined: Jun 2013
Did you regenerate the AI grid after placing the walls?



As far as not being able to see the walls, There's a setting on the sidebar which can hide walls or other objects if checked.

Look for the setting "Fadeable" and set it to false. Usually you want the roof fadeable and the walls below them set to false.

Though this is active if a player is close enough to the wall. So if that's not the issue maybe someone else has an idea.




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