Larian Banner: Baldur's Gate Patch 9
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Krueger Offline OP
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I see some people suggesting the build necro/summ hibrid but how does Necromancy help the Summoner ? Does the incarnates and totens damage heal the caster?

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It's more todo with the Incarnate champion being terrible and Bone Widow being amazing. Bone widow is the only summon that doesn't have a massive hp penalty like other summons for some reason (example - Greater Incarnates have a 50% penalty, Oil Slug 60%), has a built in teleport move, and has really high base stats in general. It works well together since your summon level dictates the power of the bone spider and necro skills benefit from physical armour being broken which is the damage type the spider does.

At level 11 with 12 in summoning my Bone widow has around 210 damage, 2K hp and 300 armour as opposed to the pathetic 487 hp 148 armour 130 damage of my incarnate champion.


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incarnate champion terrible? That thing is living manifestation of destruction on high level, you just have to use those two infusions.

And doesn´t bone widow lack magical armor?

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Originally Posted by VoidInsanity
It's more todo with the Incarnate champion being terrible and Bone Widow being amazing. Bone widow is the only summon that doesn't have a massive hp penalty like other summons for some reason (example - Greater Incarnates have a 50% penalty, Oil Slug 60%), has a built in teleport move, and has really high base stats in general. It works well together since your summon level dictates the power of the bone spider and necro skills benefit from physical armour being broken which is the damage type the spider does.

At level 11 with 12 in summoning my Bone widow has around 210 damage, 2K hp and 300 armour as opposed to the pathetic 487 hp 148 armour 130 damage of my incarnate champion.



So Bone Widow is the only thing that ill use in necro? I thought it would be good for the Life steal or something else.

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No, its the reason you go necro/summoner hybrid rather than a something else/summoner hybrid. The other summons are terrible compared to bone widow and necro skills compliment the damage type of the widow since a lot of their effects are resisted by physical armour such as decaying touch, shackles of pain, etc. Widow helps you break the armour so you can use them skills effectively.

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Go Necro 2 (for bone widow)
Go Geo 3 (optional, for artillery plant)
Then dump the rest in summoner - ALL OF IT
Maybe 1 pointers into other schools for utility

You could also grab one point in warfare for enrage.

A combo you can use is summon incarnate. Then ENRAGE+SUPERCHARGE = GG damage

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I found the bone widow to be pure garbage... absolute pile of steaming trash... my incarnate is wayy stronger with both infusions... its not even a comparison. i tossed that skill aside almost as soon as i got it..

i use necromancy because blood incarnate is by far the strongest version of incarnate there is.

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No need any INT to use necro efficiency then? Need Leadership?
How to craft Bone Widow?

Last edited by Krueger; 19/09/17 11:23 AM.
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Your summon will be the one dealing the damage and you as the will be applying debuffs/buffing the summon so your damage doesn't matter as much.

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Biggest issue with bone widow is the lack of innate magic armor. Raw hp and damage means nothing if you cant avoid some of the more dangerous forms of CC like terrify and charm. Bone widows also lack any ranged attacks and cant fit through a few doors. Sure it boasts massive HP, and a solid physical attack, but Incarnates are more versatile and make up for phys damage with +3 to spell casting skills for higher spell damage.

Not to toot my own horn, but check my Summoning and you guide. shows the whole tree broken down


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