First of all, i am really liking this new Armor system, if all enemies would have the same amount of Phys and Magical armor, that would cause a problem, but sometimes i come across enemies that have around 150 more Armor than the others, so im glad i have hybrid damage.
Ok so, my complaints so far, i think theres a lot of CC that should bypass Armor
-Taunt
-Slowed
-Chilled
-Shocked
-Silenced
-Bleeding?
Its simply annoying to not be able to control the battlefield a little until you have destroyed the armor, its only a face on bashing game until 1 armor is broken (and its usually yours first)
And about the % chance of doing CC on weapons, its way too low! 10% to cause Shocked??? Its so useless with the current system, it will always get resisted most of the time, for exemple right now i have a Crossbow that slows at 20% chance, sounds good....but Slow is useful during the early stage of the fight...not when they are almost dead and up in your face, pretty much every added effect on weapons are useless, making that lesser status effect bypasses the Armor would fix this issue
What do you guys think? Also i feel like larian is completely ignoring this

while theres a lot of complaints about the current system, i think that this could be a good solutions