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So I created an add-on , have my story, scripts, dialogs and characters working and all but the question is...

How do I intergrate my content within the levels of the campaign? As well as how to put the mod on the steam workshop?

I did not load the data from the story itself but did set target project to Story and set it to Add-On.

I don't really know where to start, any one have an idea? The only tutorials I found was how to make content work not how to integrate it and put it on the workshop.

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Okay Update, I found the publish project in the drop down menu so now the only question is how to integrate it within the existing campaign. I also assume I at least need to load the Data of the actual story project which I didn't do before.

Essentially I want to add the characters to an existing level such as FortJoy or ReapersCoast but can't figure out how.

I don't think I would need to copy the entire campaign and make my changes to it because that would be a bit overkill.

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To modify an existing (story) level, first add a dependency to that project (Project Settings > Dependencies > add a dependency on Origins). Then open the level browser (Ctrl+O) and enable the "Show Inherited Levels" toggle at the top right. Fort Joy is named FJ_FortJoy, Reapers Coast is named RC_Main etc.

The first time you load an inherited level it will show a messagebox to confirm if you want to modify an existing level, just press "ok".

Last edited by Larian_JB; 20/09/17 02:30 PM.
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Thanks for the quick response, Will check it out tomorrow.


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