I just started modding, so I am a beginner.
I'm starting to work on creating a class that is similar to D&D's Alchemist.
I'm working on making a skill function like Mutagen. I'm going with a "shout" skill that works like polymorph. It will give you some skills, and increase some physical stats, while decreasing or magic stats.
What I'm having trouble with is making a "potion" that the skill will call to give me something like str+5, fns+5, int-10. I can get the skill to give me skills and the buff, but the buff will only give me + or - 1 of all the primary stats.
I think it has something to do with the stackID, which is set to "strength" on large strength potions, and gives str+11. I tried using that on my skill, and still didn't work, unless I changed it to only buffing str.
Anyone know how this works?