Hoping to get insight from someone who's well into Act 2 (or later) on the viability of Glass Cannon for certain builds like 'mage'/rogue/huntsman.
I've seen reports of it being perfectly viable when used with Chameleon + Play Dead. Is the extra 2AP per turn worth the risks of perma-CC? And further, and more importantly, is it a NET gain of AP when you consider the AP spent by party members to debuff/support the CC'd Glass Cannon?
Separately, there are plenty of other reports of players claiming their games were 'ruined' by being the constant focus of unavoidable enemy attention. Does Stench have a significant impact on the viability of Glass Cannon or are you still the focus of all enemy attention/CC?