One of my favorite build ideas and one that I used in DOS was a speed touch mage, which was basically running all around the battlefield inflicting statuses and blowing up single targets with touch spells. Unfortunately there is a saddening lack of variety and scaling of touch spells in DOS2, in addition to the far out man talent not affecting them.
My suggestion is to please consider adding more touch spells(death punch!!) and touch related talents(such as having an empty offhand will decrease ap costs, etc.). Also potentially increase their scaling since they are single target/melee range and cannot be increase with far out man.
Last edited by Ghost Ren; 22/09/17 02:02 PM.