Hi everyone!
I'm trying to make a mod that would make every skill in the game scale with the stat requirement of your currently equipped weapon (the way Warfare switches).
I've found that what allows that to happen for the Warfare skills is the "MeleeWeapon" value under "Required" in the SkillData of the Warfare skills.
What I would like to do is to somehow make this work with every type of weapon, not just melee. So say if you want to use Aero skills as a rogue, they will scale off your Finesse Stat rather than your Intelligence stat.
The only way of doing this that I can currently think of is making an alternative skill for every single scaling spell in the game so that for each one you would have a melee scaling version, a ranged scaling version and a caster scaling version.
This however would take quite a bit of work, and I'm also completely new to modding so I have no idea how to increase the vendor slot size for skill books or even how to add the new skills and skill books to the game.
Can anyone suggest a more elegant solution that would make a mod like this work?
Thanks!
Last edited by Sinriel; 23/09/17 09:04 AM.