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Joined: Sep 2017
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Ginko Offline OP
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Some things like character creation won't run if I switch to play mode in the editor, but will run if I publish my mod and run it through the game.

The second way is kind of time consuming. Is there a way to run the mission from the editor as If I'm running it from the game?

Joined: Jun 2013
old hand
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What kind of mod is it? Add on or adventure?

I don't think it's possible to run character creation in the editor under any circumstances. Usually it runs the creation on background and randomly picks one of the classes to assign to the first player. I've always suspected that's hardcoded to allow you to test without rewriting the script everytime you wanted to use the editor or use the game.

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Location: Belgium, Ghent
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Location: Belgium, Ghent
Yes, general scripting passes character creation in editor.
When loading Origins, scripting has the additional rule to take a random origin character as player for testing purposes. Running character creation via the editor is not feasible and would require a whole new set of scripts.


CTRL+K the elf
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Aww.

Thank's for the answer!

Joined: Jun 2013
old hand
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You can certainly still playtest in the editor though in game mode. If you want to do it with a specific created character you could add a testing only character to the map, set it as a player, and give it the appropriate stats/skills.



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