As the title. I can add levels (and now have loads of levels named test-001 and the like), but when I right click and delete them they just come back in my project. I've even closed the editor and manually deleted the folders and they come back on launch of the Divinity 2 Engine.

Is this a bug or a permissions issue?

If it's a permissions issue can anyone handhold walking me through this because I've just spent all morning trying to change permissions on the mods folder and subfolders using advanced -> security tabs, etc looking up permission stuff about windows 10 and I'm no closer to fixing whatever the hell is keeping me from getting rid of folders.

When I try to rename levels I get an error message:

"Failed to move one or more files while renaming a level! check the following paths:" with incredibly long filepaths (is there a filepath limit because the naming conventions used by steam and the mod tool make from some unbelievably long filenames which makes me wonder if it's the problem)

Again I'm clueless about permissions and trying a hundred different ways to assign my user Full Access to that folder and subfolder did not work for me so I'm lost frown