I'm trying to change the reflection dialogue system to allow more than 3 companions to talk during a reflection dialogue (to be used in my mod which allows more than 3 companions). I have successfully been able to do this when starting a new game (tested with custom character and all 6 Origins). PDDs do not work (only 3 companions speak) but they do not break either.

However, if I implement this mod into an existing save, things break. While not gamebreaking, reflection dialogues only involve your first three companions. What IS gamebreaking however is that during party decision dialogues (or reflection dialogues that seem to use the PDD system like when going from the FJ prison up to the general FJ dungeon area), the dialogue gets stuck after the 3rd companion speaks and will never exit.

I'm wondering if anyone can offer some insight into how to make this work with existing saves.

Last edited by sirbuttsington; 27/09/17 03:48 AM.