Larian Banner: Baldur's Gate Patch 9
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Joined: Sep 2017
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spec24 Offline OP
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After much trial and error and aggravation, it seems the reason my game continues to crash is due to creatures that have been added. I added 4 creatures from the editor: 3 spiders resized, and one goblin, also resized. I activated this particular "mod" and it didn't take long for the game to crash after placing some of these. I deactivated the mod.. however the creatures still appear in game.

Now there is no way I can positively know if this is definitively causing the problem, but it was working just fine after a complete reinstall and dumping my projects and removing all traces of Divinity from my computer. Then, after this one small mod I am back to crashing. It does not crash immediately, it crashes after attempting to change the spiders levels.

Last edited by spec24; 27/09/17 05:14 PM.
Joined: Sep 2017
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spec24 Offline OP
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It absolutely has something to do with the modified creatures. Have been running my own level with no imported creatures and it runs fine. As soon as I add the mod with the other creatures and attempt to put them into the game, the game crashes. The only modification done to the creatures is their scale, and the goblin I turned green. This is the third time I have recreated this crash with fresh installs.


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