Hello everyone!
Foreword:
Even though I feel this game's forum is on it's deathbed, I will share my efforts of modding

with you, meaning specifically the 2D sprites. There were a decent amount of people in the past interested in this (including me) and I wanted to give it a final effort.
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Documentation:
cmp: Divine Divinity Archive
divinity: Divine Divinity sprite archive (use on CPackedi.*c files)
The below is basically what we are dealing with in this case.The archives in "...static\imagelists" contain the sprites, namely the CPackedi.0c - CPackedi.12c. I found a post on another forum where a decompiler + utility (SAU - Sprites and Archive Utility by SNV) to extract files of games from this era with had been uploaded and discussed. I experimented a bit with decompiling but haven't made progress so far. I guess I am not correctly applying the formula. :S
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Don't even try conventional methods like .rar, .zip, .7z or /r cmd unpacking. All tested, all for naught.
Even DragonUnpacker and ResourceHacker don't work one bit. The closest I got was with DragonUnpacker's advanced tool. But it can't be called a success when all I was able to extract were some random creepy-ass midi files (probably broken due to bad extraction).
If you got any questions, hints or info, post it here I'll get right to it. Peace