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I just started game and already there is a place that is illogical. Like when try to save that guard on your way you have clotches and a health potion and 5 people that could help you carry that guard 5 meters into a boat yet somehow best choice you have is just basicaly leaving him. What is this writing?! Reminds me of Dragon Age 3 where they were pulling crap like that just because they hard not enough hard choices and did not care about quality. It is not a hard coice realy just super low quality writing and i ask if that is how it is?

I already talked about it in EA where you get less exp for being a good but that was not intentional and this is.

Last edited by Rasly; 30/09/17 01:35 AM.
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Play it for the companions and their stories, not for the main game story is what I will recommend.

And the rage at the end.

Last edited by Ellezard; 30/09/17 01:30 AM.
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the story is overall pretty good. no story is perfect

as for the part you mention in particular, most of the people on the boat just wanted to get to safety. i think you're the only one who even realized the magister was there

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To respond to the title of your post, no the story is not bad at all. I find the story to be actually very engaging. I love the lore and role play aspect they have created.

I have a few critiques on the writing, but I am a lore/story junkie. So my limitless expectations should be taken with a grain of salt. What they have done with this game is phenomenal and a vast improvement lore-wise from DOS1.



Originally Posted by Ellezard
Play it for the companions and their stories, not for the main game story is what I will recommend.

And the rage at the end.


I agree with this. I have spoiled myself with lore enough to know the endings to DOS2. I am currently in Act 2.

The games Larian produces are amazing, I feel bad complaining about any aspect of them. The only thing I can comfortably critique is the lack of closure for the player at the end of their journey.

But I digress, these minor things can hopefully be reworked in patches, enhanced editions or mods, no?


"Keep distant, My own demons still haunt me too closely. I cannot also bear the burden of yours."
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yeah, i expect they will be

and without spoiling anything, the game definitely lends itself to an expansion or dlc of some form down the line at the end, so hopefully the lack of closure gets amended sometime in the future by the devs themselves rather than by mod

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Uh, its far more than "distance" in this situation.

It's a person who appears to have a gut wound from the text. The boat is rocking and heaving. The distance is UP a ladder. Oh, and the boat is burning, water spraying into the ship, and a giant monster is trying to destroy the ship.

So its not a "simple" short distance. Hauling someone up a flight of stairs like that isn't exactly easy even under normal circumstances. The situation on the boat at that point is far from "normal".

And of course people are panicking. Which doesn't help.

Last edited by KentDA; 30/09/17 03:36 AM.
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The concept of the story is actually very good, but the execution of it could be abit better.

Although it is abit weird that the perfect ending is actually you letting the antagonists do their stuff while you serve as their "bodyguard" for fuck ups.

The ending slides however is really really bad. I played an origin character who finish his entire plotline and got no mention of what happend. Nothing matters to some characters as long as they are alive, most of their endings are tongue in cheek random and broadline parodies.

The best part is undoubtedly companion storylines, but some are definitely better than others. Some companion storyline feels suddenly ended and nothing matters, while others have a deceive and triumph end, the best one in my opinion is Lohse's storyline, but her character has no motivation to actually become the divine. Fane came close second as how close he is to the entire plot, but i feel like his story has loads of gaps, and more interactions between him and a particular NPC would be very nice so his reveal wouldnt be so "wtf?"

Last edited by Cyka; 30/09/17 04:15 PM.
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Originally Posted by Rasly
I just started game and already there is a place that is illogical. Like when try to save that guard on your way you have clotches and a health potion and 5 people that could help you carry that guard 5 meters into a boat yet somehow best choice you have is just basicaly leaving him. What is this writing?! Reminds me of Dragon Age 3 where they were pulling crap like that just because they hard not enough hard choices and did not care about quality. It is not a hard coice realy just super low quality writing and i ask if that is how it is?

I already talked about it in EA where you get less exp for being a good but that was not intentional and this is.


Dragon Age... Blood Mages bad. Secretly everyone is a blood mage. Good story.

Sort of like Source and non-source skills. They put a collar on me, but I have all these dangerous magical skills still using and maiming, but I can't do Source, ok Capt'n!

I just have to let things go, like in every game and movie.

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Originally Posted by Horrorscope
Originally Posted by Rasly
I just started game and already there is a place that is illogical. Like when try to save that guard on your way you have clotches and a health potion and 5 people that could help you carry that guard 5 meters into a boat yet somehow best choice you have is just basicaly leaving him. What is this writing?! Reminds me of Dragon Age 3 where they were pulling crap like that just because they hard not enough hard choices and did not care about quality. It is not a hard coice realy just super low quality writing and i ask if that is how it is?

I already talked about it in EA where you get less exp for being a good but that was not intentional and this is.


Dragon Age... Blood Mages bad. Secretly everyone is a blood mage. Good story.

Sort of like Source and non-source skills. They put a collar on me, but I have all these dangerous magical skills still using and maiming, but I can't do Source, ok Capt'n!

I just have to let things go, like in every game and movie.


The collar isn't because source is powerful. It's because using ANY source supposedly attracts the Voidwoken. It is kind of silly that they would imprison people without making sure those people can't fight back, but I guess they are just overconfident that way.

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Originally Posted by Sotanaht


The collar isn't because source is powerful. It's because using ANY source supposedly attracts the Voidwoken. It is kind of silly that they would imprison people without making sure those people can't fight back, but I guess they are just overconfident that way.


Good point.

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TBH I was not even thinking about it when I was there, I was busy escaping the prison.

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the whole why they even bother locking source users away(and then purging them) is explained in the end by two important characters that I shouldn't name due to spoilers.

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The story is pretty solid, though the execution could be a little better (as someone else already mentioned).
Really, Larian got so much right I feel like I'm nitpicking things. And there are things to nitpick. But it's a big beautiful game with a solid story for 90% of the gameplay.

And some of the individual character writing is really great. I mean, whoever wrote Magister Loke? You jerks almost made me cry.

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right? that moment gave me serious chills. this game pulled off some seriously excellent writing and voice acting. all the things i have issues with do feel like nitpicks, which isn't bad at all, mostly because the rest of the game is just that good

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Q: Is the story really that bad?

A: No.


Q: Why do people attempt to ask questions such as...

"I just got this and I haven't gotten very far into the game, but I was wondering...is the story really that bad?"

A: [please fill in answer]

Possible suggestions for correct answers are:

* ADD
* No, not add and subtract--"ADD" = Attention Deficit Disorder...;)
*Congenital brain disorder
*ALSBASQ = Attempting to Look Smart By Asking Stupid Questions
*IOLHTRLW = "I only learned how to read last week..."

...what??? ...;)

Or, "I just started the game and already things are illogical--it's not the fictional world that *I* would write and I am frustrated because I've been in the game 20 minutes and already I am completely lost. Can someone help me? What is a "mouse"? I keep reading about that--Is that a wild creature, or a pet name for someone's private body parts...? HELP!"

I really am contrite about this--I don't normally write scathing posts--but looking over these threads I have already *exceeded my quota of stupid questions* for this lifetime!
HELP!...;)


I'm never wrong about anything, and so if you see an error in any of my posts you will know immediately that I did not write it...;)
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It's a troll guys, he's been at it for a while now

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You guys know you can save the magister?


gambling on some rng cc affect is not a deep strategic decision. It's just a sign of gambling addiction.

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