I have a problem in the game that is really irritating and could be easily fixed
see my party is composed of the "red prince" and 3 mercs (lizards) but it happens to me quite often that the NPC instead of talking to my main character they talk to the Mercs, and it is worse when during the fights the enemy wants to talk and if the main character is away from the NPC who will start the dialogue the NPC speaks to the Merc (this means that if your main character is a mage or archer you will never be able to speak)
what is the problem? well you will see ... the main character has ALL TAGS (Villain, Hero, RED PRINCE, etc) has PERSUASION (5 Points baby) was created with the purpose of being the one that always speaks for that instead of having a team of characters of origin (fane beast or any of them) I use mercs which they do not have any tags
the worst part is that in the final fight of the game they talk to you and there is a persuasion check options but they talk to my Merc with 0 charisma! can you see the issue here?
but seriously, this could be easily solved by letting the player change the character to answer the dialogue
another solution is that the NPCs have priority to talk to the pj with the Avatar tag, the character you create at the beginning of the game has that "tag"
this is already in the game if you put the pointer on the portrait of your character it says 'avatar' sooo this is already in the game recognizes that this is your character
Last edited by Zeption; 02/10/17 03:08 AM.