Thanks for the heads up! Though, this is where I'll struggle for any ability to progress on my own unfortunately. I was able to dig up these lines in the Data file,
key "RangeBoostedGlobalCap","30".
key "HighGroundRangeMultiplier","2.5"
[Sorry for having no clue what I'm talking about. But,]
How difficult would it be to get a Unit/Talent?/Skill to use different values or just changing the value to affect my campaign/level?
Also, a bit of an unrelated note pertaining to my earlier endeavors, after a bit more looking around, sight seems to have a relation with how big the unit is [for visibility I suppose?] and probably has nothing to do with sight range. a bit misleading as its placed near the FOV and Hearing values.