I really can't decide how to develop my rogue Sebille.
She started as Shadowblade and will primarily use daggers and Scoundrel/Warfare/Poly skills.
I really like the Flesh Sacr./Backlash/Adrenaline opening, then use Chameleon, delay my second turn when AP are low, then do two turns after each other (high initiative).
But how to continue?
Since the offhand dagger does only 50% damage and shields give great armor, bouncing shield and shields up, using a shield seems very interesting.
Bouncing shield only has a cooldown of 2 turns and hits two enemies at large range. Then again, throwing dagger can backstab and is available each turn, but only does 75% damage (don't know if the offhand affects the skill).
Ranged skills seem very important early on due to long cooldowns on mobility skills, especially when affected by slowing status effects. Not sure about later on?
Also do you prefer battle stomp or battering ram for rogues? Battle ram seems good to get into backstab position, but BS has less cooldown, more damage and may clean surfaces...
I'd greatly aprreciate some input!
Last edited by Tomice; 04/10/17 03:04 PM.