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#626363 04/10/17 10:06 PM
Joined: Sep 2017
Location: Texas, USA
CuznJay Offline OP
journeyman
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journeyman
Joined: Sep 2017
Location: Texas, USA
Built some weapon racks for a merchant, but made the weapons static so that my players don't outright steal with them without a dice roll or two. However, the items I made static are now red. I tried making them interactable again, but nothing changed. Reloaded the level, etc. and the effect won't end.


Custom GM Mode Levels Mod Add-On (Steam)(Nexus)
Joined: Sep 2017
Location: Belgium, Ghent
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Location: Belgium, Ghent
Red as in an overlay?
Or just full red, without any of the actual textures?

Could you post a screenshot? We have a few internal color codes for invalid items (although they shouldn't be in the public version) and might recognize what's going on.

Sincerely,
Kevin


CTRL+K the elf
Joined: Oct 2017
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stranger
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Joined: Oct 2017
I am having this problem as well and not just as static items, all the root templates show up red on generic race specific items ex WPN_Lizards_Sword_2H_A but then something like WPN_Common_Dagger_1H_A or WPN_Humans_Paladin_Shield_A seem to be just fine, same goes for when I create my own root template using the same visual resource ID. My guess is its because the items have multiple possible textures to grab from but the config pointing to it is missing, or I just can't find were it is. [img]https://imgur.com/a/Sc5S4[/img]


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