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#626409 05/10/17 12:29 AM
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Hank Offline OP
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I re-purpose a lot of items from the Root Templates menu to serve a purpose different from their original. When I do so, I want to make it so that the objects cannot be interacted with in any way possible. I've checked through the sidebars for these objects, but couldn't find anything that worked.

For example, I have a door laying in a pile of rubble. Whenever the player approaches the door, it automatically opens into the ground. I do not want this to happen - I want it to have the same static nature as the rubble. In another instance, I have an object that the game lets the player pick up into their inventory, but I want that object to be static.

How do I do this?

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journeyman
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Make sure there is nothing under "Use Actions" under the "Item State" section. Typically doors have OPEN/CLOSE here. Anything in Use Actions will make the item interactive.

Also if an object has animations (like a machine) and you don't want it animating make sure "idle" isn't listed under default state.

Finally make sure "Movable" is set to False. When true players get a hand icon even if they are not strong enough to lift it (weight is derived from what stats it is set to so Gen_Stone_Indestructable and Gen_HeavyMetal would be very heavy while Gen_Wood_Weak would be relatively light... sorry I digressed).

EDIT - for your door in rubble above it most likely just needs that open/close removed and I would set the stats to Gen_Wood_Indestructable if it's made out of wood)

Last edited by JRavens; 05/10/17 01:07 AM.
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old hand
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You can change any interactive object into scenery by right mouse clicking it and selecting "make scenery", or something to that effect. It's usually the best option for anything that is going to be purely decorative.


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Hi Hank,

Windemere is correct. The best way to make items static is:
- Right click a local template instance of the interactable item and select "Make Items Static"
- Optionally create a new root template of the static item by right clicking again and selecting "Export to root template"

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Thank you, everyone, for the help!


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