Larian Banner: Baldur's Gate Patch 9
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Joined: Sep 2017
V
Ventus Offline OP
stranger
OP Offline
stranger
V
Joined: Sep 2017
Reactive Shot frequently doesnt shoot at enemy (red) targets running into, out of, or around inside of circle telegraph effect.

Description says "Target a circular area. Until your next turn, you will reflexively shoot at the first three enemies moving within this area."

Both marksmen on high ground (Driftwood, west of town, dwarf attack, reactive circles on the ground in the pass, VERY CLEAR line of sight and no range problems). Target the dwarves. Watched both just run out of the circle on their turn, no shots. Image illustrating clear LoSa
https://imgur.com/a/phcGW

Last edited by Ventus; 05/10/17 01:36 AM.
Joined: Dec 2016
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journeyman
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journeyman
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Joined: Dec 2016
Perhaps the calculation for reactive shot uses a straight line and not the regular shot arc? it would explain this situation.

Joined: Jun 2017
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stranger
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stranger
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Joined: Jun 2017
Combat has very many bugs. Every time something scripted happens in combat your next turn gets skipped. So damn annoying. It throws most of the tactical aspects straight to trash.
I'm looking at you Kemm fight and Adramhalihk. Had to reload those fights so many times because of that issue. My biggest dps getting his turn skipped every time.
Getting knocked down on normal surface after someone did some ice magic on fire surface.. there is no ice but still everyone keeps getting knocked down while walking.
Reactive shot has not worked even once for me. Took the skill off after 3 tries and it never working.
Antropy debuff disappears if enemy has opportunist talent and you walk past them.
Taunt doesn't work. Never has.
Charm, madness and taunt are absolutely shit because every time one of your companions is effected by one of these effects he starts using your most expensive/important scrolls, pots and grenades.
Yesterday i somehow cancelled my normal attack, no damage and i still lost the 2 ap though.
Even the attack animation got cancelled.
Talking to certain npc's or flowers breaks the game completely.


Moderated by  gbnf, Monodon 

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