Hello, tanks for your help
If i try:
IF
ObjectFlagSet ("nonjenaipas", _Player)
AND
GetItemForItemTemplateInInventory (_player, "CON_Food_Cheese_Piece_A", 1)
THEN
ObjectSetFlag(_Player, "sentfromage");
i have error: intended to be function call an for objectflagset paramater 2 not valid.
If i try
IF
ObjectFlagSet ("nonjenaipas", CHARACTERGUID_S_GLO_CharacterCreationDummy_001_da072fe7-fdd5-42ae-9139-8bd4b9fca406, _)
AND
GetItemForItemTemplateInInventory (CHARACTERGUID_S_GLO_CharacterCreationDummy_001_da072fe7-fdd5-42ae-9139-8bd4b9fca406, "CON_Food_Cheese_Piece_A", ITEMGUID_CON_Food_Cheese_Piece_A_000_4c61af81-86cb-47f1-9508-77b6054019ee)
THEN
ObjectSetFlag(CHARACTERGUID_S_GLO_CharacterCreationDummy_001_da072fe7-fdd5-42ae-9139-8bd4b9fca406, "sentfromage");
it's build, I can speak, but the answer will always be the same, it does not smell the item. As if checking if I have item in inventory does not work