Thanks Kevin,
I was going through all the StatusData yesterday, and there are many categories, but no explanation or exposure on how they actually function or why something should be in a category like 'consume' over a category 'stance' - is there any work on documenting how the StatusData categories are determined/defined, or possibly exposing that information in the editor?
I noticed another thing, DEATH_RESIST works. If you flag "Resist Death" on another skill, that skill does not prevent dying like DEATH_RESIST does.
The main point of all this for me is this - What is the best way to only allow certain spells/skills to be used/prevent spells/skills from being used? Muted is far too blanketed.
Last edited by Switch; 16/10/17 01:17 PM.