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Joined: Oct 2017
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I have been working on making a custom fleshgolem race and im having a little trouble with it. Thanks to @Nashes i have pretty much everything worked out, But im having an issue that i cant seem to fix. When in game if i equip armor my characters body parts will disappear, for example if i equip gloves his hands will disappear, if i equip boots his feet will, and so on. I had the equipment class for the models template set to none which should have fixed the issue but it hasn't. I have set it to the undead lizard equipment class for the time being but it doesn't really fit properly and looks weird so i was hoping i could get some help in fixing this issue, and making the armor have no visual effect on the character just like in GM mode. Thanks smile

Last edited by T-Rection; 25/10/17 05:07 AM.
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Bump, i still cant seem to fix this issue. I changed around the order of the visual sets and tried different combinations but nothing changes the outcome.

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Hi T-Rection,

I know visual set slots are hidden by EquipmentData when using equipment. I do not think you will be able to change this for a single race without transforming the item's root template in script.

You can edit equipment data property on the item's root template:
[Linked Image]

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So in order to make this work i would have to change the equipment itself to not show any visuals, but by doing that it would make that armor invisible for all races?


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