I have gotten familiar enough with the Divinity Original Sin 2 Editor to start considering how to set-up and create combat situations. I have been careful to focus only on establishing my "social" area versus my combat arenas like dungeons, open-environments, etc., so I am not limiting myself to my environment. This is a request for suggestions or guides to make good combat situations across difficulty levels.
Of my experience of the base game for 150 hours, I have dabbled mainly in Explorer and Classic Mode along with experimenting with 2, 4 and 7 man parties. Now I am dabbling with Tactician mode to have a rough idea of how the difficulty scales across each level.
Due to the AI behavior changes and new skills for enemies on Tactician Mode, this leads me to believe I should design my encounters from the top-down and work out the percentages for scaling (unless that is a fixed value for each difficulty). However, should I also consider lone wolves first before a four-man party? I've found a party of two is MUCH easier to handle than a party of four or even seven to my surprise.
Any suggestions or tutorial videos would be appreciated. Thanks.
Last edited by SchmaltzyCynic; 25/10/17 05:16 PM.