Ok I want to disable the ability to save (quicksave or hard save) the game while your inside the mod. (its a addon level)
To get to this area you have to teleport from within the main campaign. (clicking a switch or something)
I would also like the game to autosave whenever you enter the spot where I designate to area (to my mod) teleport to be.
So heres my idea.
I make a switch that when clicked it transports the player to my area (mod) the game autosaves once you enter the switch area. Once you enter the area (mod), save and autosave are disabled, but you can still load and autoload. if you click the teleport back to the main campaign it instead loads your last save.
Possible?