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stranger
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OP
stranger
Joined: Oct 2017
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Would be nice if Larian could say they are aware of all the issues reported as a result of the patch yesterday, but nothing. No hotfix announcement either?
Then I started looking for any response from them in any thread, and couldn't find even one. Please tell me I didn't look long enough and point out a dev response recently?
No dev tracker either ?! Hmmmph
All I want is some acknowledgement so I'm pretty disappointed.
Last edited by Wolfy; 27/10/17 12:45 PM.
What a deliciously crooked spine you have my dear, here's a shiv to help straighten it. Now isn't that better?
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journeyman
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journeyman
Joined: Sep 2017
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journeyman
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journeyman
Joined: Sep 2017
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I found a dev answering on the forum only once. When I registered on Larian forums, I thought the dev would communicate with the players like Blizzard does but oooooh boy I was wrong. Those forums are like the catch phrase of the movie "Alien". "In Larian forums, no one car hear you scream".
Last edited by N0x; 27/10/17 01:00 PM.
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apprentice
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apprentice
Joined: Oct 2017
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To your initial question: Yes, and I think they are doing a good job.
Don't believe me? Look at this thread: http://larian.com/forums/ubbthreads.php?ubb=showflat&Number=633111#Post633111
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member
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member
Joined: Sep 2017
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Sometimes, rarely, someone will confirm or deny something. They could be faster, though I'll give them the benefit of the doubt that they're all just running in circles and screaming with how they can't manage to fix Tarquin.
Trap Strats: DOS1:EE? Cheese - DOS2? Mashed potatoes - Proper nutrition is key to dungeon delving.
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apprentice
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apprentice
Joined: Oct 2017
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He is right, they do reply to threads indeed. Only to the trivial and easy to fix "issues". They dont reply to any of the threads in the technical problems part of the forums. I added all the admins on my watch list to no avail, they just dont reply or offer any help for real issues, the same goes for the e-mail support.
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stranger
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stranger
Joined: Oct 2017
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i'm on my third playthrough ; both previous PTs had to be given up due to bugs. Now that my third PT was looking good ; a patch comes and breaks thievery. It's getting really hard to stick with this game through the problems ; especially since a good title just came out. bad timing and bad luck i guess. Hope divinity original sin 3 will be better polished and more reliable... to say the least.
"Well diserved vacations" lol
Last edited by teksuo; 27/10/17 06:46 PM.
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member
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member
Joined: Sep 2017
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Larian doesn't care about the forum, lol.
They have good moderators though.
Last edited by Alexstrasza; 27/10/17 07:30 PM.
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stranger
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stranger
Joined: Oct 2014
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There is plenty of reponses in the modding forum, but then again not quite as insurmountable as this forum.
However, I have it on pretty good authority that most of the developers are running around fixing bugs, so there is that comfort atleast :>
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member
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member
Joined: Sep 2017
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that most of the developers are running around fixing bugs, so there is that comfort atleast :> ...And creating them.
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apprentice
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apprentice
Joined: Oct 2017
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+1
They do seem kinda clueless.
Last edited by Yuri Lowell; 27/10/17 08:22 PM.
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enthusiast
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enthusiast
Joined: Jan 2010
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They can't reply to everyone; that would be a full-time job - and they already have full-time jobs as artists, engineers, designers, tools programmers, etc. They are reading the forum though, and issues are being investigated and escalated. Add these users to your Watched Users list: Larian_KVN, Larian_JB, Larian_Rimevan, and Tinkerer. They're the most active devs on the DOS2 forums. Then go to Watched Users for your very own custom dev tracker.
LSLib Contributor | My Mods: DOS2, DOS2DE | 560K Steam Workshop Subscribers
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veteran
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veteran
Joined: Oct 2016
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Regular answers I have only seen in the GM section, the core game gets hardly touched. Once there was a huge topic started by them, but even there hardly any really communication. Which makes all those discussion in the forum feel kind of pointless, because you don't know, if they really read it or even care. And many topics got even discussed even dozens of times, but just between users.
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apprentice
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apprentice
Joined: Oct 2017
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They can't reply to everyone; that would be a full-time job - and they already have full-time jobs as artists, engineers, designers, tools programmers, etc. They are reading the forum though, and issues are being investigated and escalated. Add these users to your Watched Users list: Larian_KVN, Larian_JB, Larian_Rimevan, and Tinkerer. They're the most active devs on the DOS2 forums. Then go to Watched Users for your very own custom dev tracker. I dont get why you keep posting this, these admins are only active on the modding forum. Not replying to any of the technical problems part of the forum, none of the admins are active there. They have not replied to even one post. Which is bad, because this where the biggest issues are posted. Its the lack of communication people are annoyed with and you can't really blame them for that. I even pmed one of these admins, posted in a thread they were active in, no response. Also the argument of them having a full time job is pretty bad too, hiring new people to manage the rest of the forum would be an easy fix. Why would defend this way of handling their playerbase?
Last edited by Yuri Lowell; 28/10/17 10:50 PM.
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enthusiast
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enthusiast
Joined: Jan 2010
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Why would defend this way of handling their playerbase? Because I count patches and patch notes as communication.
LSLib Contributor | My Mods: DOS2, DOS2DE | 560K Steam Workshop Subscribers
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apprentice
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apprentice
Joined: Oct 2017
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Why? Patches and patch notes are not communication.
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enthusiast
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enthusiast
Joined: Jan 2010
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Why? Patches and patch notes are not communication. Sure they are. Saying they're not is like saying the Sun isn't hot. Patches are actions - nonverbal communication - that are direct responses to reported issues. Patch notes are written communications material. Speaking from experience, compiling, writing, and publishing detailed patch notes is a huge collaborative effort that takes a lot of work to do right.
LSLib Contributor | My Mods: DOS2, DOS2DE | 560K Steam Workshop Subscribers
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apprentice
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apprentice
Joined: Oct 2017
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Why? Patches and patch notes are not communication. Sure they are. Saying they're not is like saying the Sun isn't hot. Patches are actions - nonverbal communication - that are direct responses to reported issues. Patch notes are written communications material. Speaking from experience, compiling, writing, and publishing detailed patch notes is a huge collaborative effort that takes a lot of work to do right. I mean come on dude, you just ignore to see what I'm trying to say. I agree that all of those things are a lot of work to do right, but that is not a valid excuse, they released the game before it was ready, hyped me to buy it via twitter, facebook and youtube. Meanwhile I haven't been able to play from two weeks after the release. I think I have reason enough to be upset. I would really appreciate a reply, just one or a list compiled with gamebreaking bugs they are working on and some decent explanation with it. So I have an idea, when I can expect to play again. I really thought this was not to much to ask for, is it though?
Last edited by Yuri Lowell; 29/10/17 12:06 AM.
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enthusiast
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enthusiast
Joined: Jan 2010
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Although I agree with you re: known issues for the game - we got a known issues list for the toolset without any of us asking - I'm also cognizant of the fact that development can move very fast. A known issues list could be outdated by the time they finish compiling it, and then maintaining that list becomes its own project, which saps time away from development. (I don't think they have a community manager.) What they could do is post a list of issues they intend to have resolved by the next patch, but again, you still wouldn't have a timeframe because chances are even they don't know when the next patch will go out. That said, maybe they should hire a community manager, but that's up to Swen. I'd personally be more in favor of an external bug tracker a la Daybreak's community issue tracker.
LSLib Contributor | My Mods: DOS2, DOS2DE | 560K Steam Workshop Subscribers
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apprentice
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apprentice
Joined: Oct 2017
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The thing is I don't care for the toolset, like most people with serious game breaking bugs and that should be obvious to them too. At the moment they are using the technical problems forum itself as bug dump list, with no intention to reply to any of those threads. http://larian.com/forums/ubbthreads.php?ubb=showflat&Main=78529&Number=634380#Post634380 Tinkerer actually confirms that here. I'd personally be more in favor of an external bug tracker a la Daybreak's community issue tracker. That seems to be a excellent idea indeed and some good points about the issues list too. I was only looking at it from a butthurt customer point of view.
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