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Joined: Oct 2017
Location: Germany, BW
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I am trying to override ItemTypes via the Editor (manual editing doesn't work either, the generated txt file is fine).
Playing around with the settings for a few hours now, but I can't figure out why it is bugged. Basically, whenever there is a line "Epic", "Legendary", or "Divine" it doesn't load anything in the file.
Common, Uncommon, and Rare seem to work fine, as long as I don't touch the other 3.

Anyone any idea why that is? Solution?

Joined: Oct 2017
Location: Germany, BW
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So, I found out more about it. Firstly there is no Legendary or Divine item generation. At level 9 and at level 16 all newly generated item rarities are displayed with increased rarity (by 1 at lv9 and by 2 at lv16). That is also the reason uncommon and rare vanish at these stages.

But there is an actual bug! ItemTypes.txt will always only read the last entry. All other changes are ignored. Because of that I had to create separate mods for each stat. I tested it in and out, it does work this way and not if put together.

Here is the mod I ended up with (increases rune slots):
http://steamcommunity.com/sharedfiles/filedetails/?id=1188085656

Will this bug be fixed?

Joined: Mar 2016
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See also https://docs.larian.game/Osiris/API/ActivatePersistentLevelTemplate for more information about persistent level templates

Joined: Oct 2017
Location: Germany, BW
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Eh... Thanks for your answer. But I think it isn't related to my topic at all. I read the linked page and it seems to relate to "How to make rooms like the Lady Vengeance that travel between levels".
Which is something I wondered about and I am actually really happy to find smile Still wrong thread.

Edit: Yea, I found out which thread you meant to answer. I hope you will notice it yourself smile

Last edited by Fumihiko; 03/11/17 01:39 PM.

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