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Joined: Sep 2016
journeyman
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journeyman
Joined: Sep 2016
Can anyone else confirm my experience that gamescripts both overridden and custom no longer work as of patch 4? I'm able to add them to resources as well as build and save them in the scripts editor but they don't seem to be functioning in game.

Trying to follow up on this from the other day. Looking for some clarity on the subject starting with step 1: making sure I'm not overlooking something obvious, and confirming that this is indeed a thing.

Joined: Jul 2014
Location: East Coast
journeyman
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journeyman
Joined: Jul 2014
Location: East Coast
You have to add them to your project via Project > Project Settings > General > Gamescripts.

This wasn't new in Patch 4 and has always been the behavior, to my knowledge.

Joined: Sep 2016
journeyman
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journeyman
Joined: Sep 2016
Thanks, very good to know. I've only ever edited vanilla gamescripts, which didn't require this step.

Joined: Sep 2016
journeyman
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journeyman
Joined: Sep 2016
So now I can get custom gamescripts going. As far as I can tell editing vanilla ones is off the table.


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