Larian Banner: Baldur's Gate Patch 9
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#636496 10/11/17 02:27 AM
Joined: Sep 2017
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last big patch
- Improved AI behavior that was leading to skipped turns incorrectly

So... yesterday my Ifan ranger still losed his first turn and started to figth at second round with 6 ap in battles with Eternal Aetera and big wolf abomination.
wtf with this game and Larians patches?

Joined: Nov 2017
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Oh yeah.

Same with that sourceror posing as kid in Arx dungeons. 'We need our baddies to be the baddest baddies the baddest world of baddies has ever seen, therefore we script them with prolonged conversation lines and give them the first turn in combat' ;D. I've already questioned that design choice. Even if it wasn't bugged, that first turn thing does not quite sit well with me. But otherwise, because of the combat balance, you could just cc the shit out of the baddies...which was how the game was playing out for me till the end, from about the time I earned 2nd source point.

I don't think there will be a good way to reconcile this. I'd rather they just gave up on the current combat system altogether.


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