I am having an issue with a scripted event. There is a dialog interaction between two characters, after which combat begins.
For some reason, one of the dialog characters will flee and cower when the fight starts. Her alignment matches that of her party and they are all in a combat group, yet, the other npc's join combat and she flees.
I have turned off cower, flee, etc in the generic character script, but then she just stands there and doesnt join combat.
Any suggestions?